Region 1

Homelanda

The tutorial at Nana’s house: three stamps, four critters and one sight.

  • 8 items to collect
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Tick the coloured tags as you pick things up. Progress is saved in this browser.

The trip starts at home. Homelanda teaches the basics — the camera, jumping and showing photos — and Kiosky wants all three stamps from here before the bus leaves for Cropten.

Checklist

QuestWhoWhat they want
Photo of NanaNana, in the living roomA photo of Nana.
Take FlightThe villager on the shed roof, right of the houseFocus on a sheet of paper, then fetch the paper plane.
Critters to AdoreThe kid with a bird on their head, left of the houseA photo of any critter.
CritterWhere
CowInside the fenced pen left of the house.
Forest BirdUnder the tree just outside the pen — or the one perched on the kid’s head.
FuzzpedeCrawling up the back wall of the house.
TatoSitting on the mailboxes out front.
SightWhere
Home Sweet HomePhotograph the house from outside; the front and the back both count.

Morning at Nana’s

Your bedroom. The wardrobe on the right is where you change later.Screenshot: Guide Lovers
Nana is in the living room.Screenshot: Guide Lovers
  1. Press A to get out of bed, then A again on the alarm clock to silence it.
  2. Go through to the living room and talk to Nana. The first job is the antenna on the roof.
  3. Leave by the front door and climb the ladder on the right-hand side of the house. X jumps; keep hopping up until you reach the roof.
The ladder on the right-hand side of the house.Screenshot: Guide Lovers
The antenna is on the flat part of the roof.Screenshot: Guide Lovers
  1. Kick the antenna with A until Nana is happy. Four kicks do it, and extra kicks change nothing.
  2. Back inside, talk to Nana again, then swap your pyjamas for day clothes at the wardrobe in your bedroom.
Changed and ready at the wardrobe.Screenshot: Guide Lovers

Photo of Nana

  1. Talk to Nana once more: it’s time to test the camera with a portrait.
  2. Raise the camera with Y, frame Nana and press RT.
Nana in the viewfinder. RT takes the snapshot.Screenshot: Guide Lovers
  1. Talk to Nana and pick the photo from your journal. That’s stamp number one.
  2. Outside, Kiosky at the bus stop explains the fare: three stamps.
Kiosky’s booth at the bus stop.Screenshot: Guide Lovers

Take Flight

  1. Someone is up on the shed roof, right of the house.
Talking to them adds Take Flight to the journal.Screenshot: Guide Lovers
Zoom in on the paper and hold X to focus.Screenshot: Guide Lovers
  1. They want you to focus on the paper in their hand: raise the camera, zoom in and hold X on it.
  2. The paper becomes a plane and sails off into a bush nearby. Walk over and press A to pick it up.
  3. Hand the plane back for the stamp.

Critters to Adore

  1. The kid with a bird on their head, left of the house, would love to see a critter — any critter.
The kid with a bird on their head (Spanish version).Screenshot: Guide Lovers
  1. The quickest is the Forest Bird right there, on the kid’s head or under the tree. The cow, the Tato and the Fuzzpede work just as well, and snapping all four fills this page’s critter list.
The cow, in the pen left of the house.Screenshot: Guide Lovers
The Fuzzpede on the back wall (called Pelusón in Spanish).Screenshot: Guide Lovers
A new critter goes straight into your compendium.Screenshot: Guide Lovers
All four Homelanda critters in the compendium.Screenshot: Guide Lovers
Home Sweet Home: any outside shot of the house counts.Screenshot: Guide Lovers
  1. Pick that picture from your journal to collect the stamp.
On the bus to Cropten.Screenshot: Guide Lovers

Collectibles

  1. One clothes box is hidden here: the Traveling Cap, behind the house to the right of the trampoline. Tick it off on the Clothes page.
Behind the house: the trampoline corner.Screenshot: Guide Lovers

Tip: try , or