Xbox Series X|S and PC2026The Coalition

Gears of War: E-Day walkthrough

A complete Gears of War: E-Day campaign walkthrough: all 5 acts and 26 chapters, every boss, and checklists for all 140 collectibles, 125 Hard Cases, 38 supply caches and 17 side objectives.

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Gears of War: E-Day box art
Steps completed0 / 28
Items collected0 / 344

Walkthrough

Start here

  1. ★Start here: how this walkthrough worksWhat there is to find, what you can miss, and the few mechanics worth knowing first.

Act 1

  1. 1-1EmergenceThe night the ground opens under Kalona. Three collectibles, nothing else to find.3 items
  2. 1-2Survival of the FittestPolice station, shooting range and a bus full of survivors. Four collectibles.4 items
  3. 1-3A Gear in NeedRescue a trapped Gear and hold the Pay-n-Save. Two collectibles.2 items
  4. 1-4Back in the FoldGet the mayor to City Hall, then take on the Chained Brumak. Four collectibles.4 items

Act 2

  1. 2-1Bravo SquadTake the bridge, lower its span and reach the stadium. Five collectibles.5 items
  2. 2-2Hold the LineThe first open district: 27 collectibles, 27 Hard Cases, 9 supply caches and 7 side objectives.70 items
  3. 2-3No Gear Left BehindSearch for Charlie Squad and bring down a Seeder. 5 collectibles, 6 Hard Cases.12 items
  4. 2-4FlyboysAn on-rails door-gun ride. No collectibles.
  5. 2-5OverrunThe airbase falls. One collectible and three Hard Cases with new mod slots.5 items

Act 3

  1. 3-1StrandedCrash-landed in the forest: reach Fairlight Base and turn the power on. 5 collectibles, 3 Hard Cases.10 items
  2. 3-2Enemy LinesBehind Locust lines underground, ending with the Corpser. 6 collectibles, 8 Hard Cases.16 items
  3. 3-3Last FootholdThe survivors’ base in Monroe Library. 14 collectibles, 12 Hard Cases and 3 side objectives.32 items
  4. 3-4The ConvoyEscort the trucks across the two-level bridge. 3 collectibles, 5 Hard Cases.9 items
  5. 3-5Desperate TimesFight your way to Fort Vigil with civilians in tow. 5 collectibles, 5 Hard Cases.10 items
  6. 3-6Desperate MeasuresHunt the Armored Brumak through Fort Vigil. 3 collectibles, 5 Hard Cases.9 items

Act 4

  1. 4-1Hope and RuinThe third open district: 13 collectibles, 14 Hard Cases, 4 supply caches and 3 side objectives.34 items
  2. 4-2Technical DifficultiesSubway, streets and sky train on the way to the comms tower. 2 collectibles, 3 Hard Cases.7 items
  3. 4-3Tough As NailsThe industrial docks with Auntie’s survivors: 14 collectibles, 12 Hard Cases and 4 side objectives.34 items
  4. 4-4SignalsOut of the city to an old radio tower. 5 collectibles, 5 Hard Cases.10 items
  5. 4-5Paths DivergeHelp Auntie’s people evacuate and fight a Brumak at the refinery gate. 2 collectibles, 4 Hard Cases.8 items
  6. 4-6Critical FailureInto the Timgad Refinery and the Scoria at its core. 5 collectibles, 8 Hard Cases.14 items

Act 5

  1. 5-1One Problem at a TimeEscape the refinery on a moving train. One collectible, two Hard Cases.3 items
  2. 5-2Ghost TownThrough a burning, empty district on the way back to Fort Vigil. 3 collectibles, 3 Hard Cases.6 items
  3. 5-3Storm CloudsAnother Raven door-gun ride, this time through a storm. No collectibles.
  4. 5-4ResoluteFlood the drydock and get the Resolute ready to sail. 5 collectibles, 3 supply caches.8 items
  5. 5-5The Fall of KalonaThe last chapter: the Allfathers Legacy Bridge and the final boss, Vraahk. 3 collectibles.5 items

Extras

  1. 🏆Campaign achievementsEvery campaign achievement on one checklist, with links to the chapters that matter most.24 items

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