Paths Diverge
Help Auntie’s people evacuate and fight a Brumak at the refinery gate. 2 collectibles, 4 Hard Cases.
- 8 items to collect
Your progress here0 / 8
Tick the coloured tags as you pick things up. Progress is saved in this browser.
Prospect Bay is being evacuated — loudspeakers order everyone to the docks — while the squad heads for the Timgad Refinery. A Brumak stands in the way at the gate. 2 collectibles, 4 Hard Cases and 2 supply caches.
Checklist
| Collectible | Where |
|---|---|
| COG Tags of Lance Corporal Aniyah Musa | At the start, walk to the right-hand corner: by a car on the north side of the map. |
| COG Tags of Lance Corporal Ava Wilson | South-west of the map, on the upper bridge — climb the crates nearby. |
| Hard Case | Where | Unlocks |
|---|---|---|
| Hard Case 1 | Power grid station, once the Locust outside are dead: climb two floors to the valve room. | Healing Resonance (Sonic Disruptor), Skeleton Frame (Lancer Mk1) |
| Hard Case 2 | By the roller shutter gate, once the docks are clear. | Incendiary Ammo (Prototype Lancer) |
| Hard Case 3 | Gavel Dockyard office, by an L-shaped desk. | General Mod Slot (Gut-Puncher), Hard Launch (Gut-Puncher) |
| Hard Case 4 | By the Timgad Refinery gate after you kill the Brumak, near a police car. | Blood Groove (Breechshot) |
| Supply cache | Where |
|---|---|
| Supply Cache (power grid station) | Where the chapter starts, behind the big articulated lorry. |
| Supply Cache (Seradyne factory) | By a stack of crates, after you get the civilians out through the gate. |
Follow Auntie
- Start by picking up the supply cache behind the semi-truck, and walk to the right-hand corner for Aniyah Musa’s tags by a car.
- Follow Auntie and help Auntie reach Seradyne Admin, killing the Locust in the way. Once they’re dead, go into the power grid station and up two flights of stairs to the valve room for Hard Case 1.
- After the civilians are through the gate, there’s a second supply cache by the crates near the Seradyne factory.
Reach the Timgad Refinery
- Loudspeakers call the district’s evacuation to the docks as you head for the refinery. On the way: Hard Case 2 by the shutter gate once the docks are clear, Hard Case 3 by the L-shaped desk in the Gavel Dockyard office, and Ava Wilson’s tags on the upper bridge to the south-west (climb the crates).
- A Brumak blocks the refinery gate — the objective changes to Kill the Brumak. Keep your distance, stay behind cover and aim for the head and any glowing spots; heavy weapons help a lot.
- With the Brumak dead, check by the police car at the gate for Hard Case 4, then go in. That ends the chapter.