Jupiter Lighthouse: the left archer
Up to the left archer statue.
- 9 items to collect
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Jupiter Lighthouse is all about Hover over energy circles and Cyclone on whirlwinds that teleport you. The goal: make two archer statues fire at the statues on top of the lighthouse.
The entrance and the first rooms
- Go in through the main door. The door ahead won’t open yet. Take the left door and follow the only path back outside. Cast Cyclone on the whirlwind a little further down: you appear in a cave.
- Go right and up: two doors. Take the right one and go down the stairs: a purple energy channel on the floor.
- Stand on the channel’s circle and cast Hover to float over to the top of the platform on the right. Keep going down and Cyclone the whirlwind at the end.
- Go up and left to a room with two closed doors and a pillar. Push it down ×1, right ×3, up ×1 until it slots in: the doors open for good.
- The next door; then the upper-left one; then the upper door (next floor): a room of stone rollers.
- The rollers:
- The topmost one → up; the lowest one on the left → up.
- Walk under the top roller and push the vertical one in the middle → left.
- The lowest one on the right → up, so you can reach the lower door.
- You appear next to a whirlwind: Cyclone carries you to another one higher up. Go through the door next to it.
- The bottom-left door (outside); then the lower-right door; then the upper door (next floor).
- Take the topmost door. On the next screen, hop onto the columns that form a ring and cast Reveal: an invisible column appears in the middle. Hop across it to the platform on the right and take the upper door.
- A room full of columns:
- Hop to the column on your right and the one furthest right; then the one below it, and keep right until you reach the wall.
- Hop to the column below; then one left, one down, one left and one down to a platform with a ramp.
- Slide down the ramp, climb the stairs on the left and go up to a door (next floor). Next to another ramp: slide down it and climb the stairs on the far right.
- In the bottom-right corner, a door. Then the left door, and the one at the bottom: you’re outside the lighthouse.
- Climb the stairs above you and go left to a door back inside.
Wake the Hover circles and get the Red Key
- Take the upper door. Slide down the ramp at the lower left, climb the ladder in the middle and cast Hover from the top: every energy circle in the lighthouse lights up.
- Hop across the columns to the right-hand side and take the upper door. Go down the stairs at the top right, stand on the energy circle below and Hover up to the platform on the left: Red Key.
- Push the column just above the circle all the way up so it floats over another circle. Climb the stairs on the right, hop left across the columns and take the door in the top-left corner.
- Follow the only path outside: a switch on the floor opens a bridge to the right.
- Push the column left of the bridge until it’s right above it, step on the switch so it drops into place, and cross. Take the upper-right door.
- Head back through several rooms you already know until you’re outside. Take the upper-left door: there’s a whirlwind further up. Cyclone it to reach a room with a red door: open it with the Red Key.
The west tower
- Take the left door. Outside, go left: a giant statue face blows whirlwinds that push you back. Duck into the first gap between the stones on the left, step out and back in quickly so it fires; as soon as the whirlwind passes, run to the next gap further left. Repeat to the end of the bridge.
- Take the lower-left door and carry on to a room with rollers and a key in the middle (leave it for now). Push the lower-right roller down and take the door in the top wall.
- Cracked floors: take the right-hand route without stepping on any tile twice to the bottom of the room, where a door leads to the next floor.
- A room where the whole floor is cracked, with two energy circles. Go left without stepping on the dark tiles, stand on the left circle and Hover all the way left: a column.
- Move the column right: the lower door opens. Walk across the light tiles to the rightmost circle, Hover and float straight down over the dark tiles to the open door.
- Go through and follow the path to the exit, minding the cracked tile just in front of it. Keep to the only path until you’re outside: an archer statue and a channel. Push the block above the statue left ×1, down ×2 until it slots in: the energy reaches the archer.
- The archer fires and frees one of the two statues holding the stone at the top of the lighthouse.