Step 14

Sea of Time & Lemuria

Cross the Sea of Time, beat Poseidon and earn Grind in Lemuria.

  • 6 items to collect
  • Djinni: Rime
  • Boss: Poseidon
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With the Trident you can finally enter the Sea of Time: whirlpools, currents and little volcanoes you sail around to stop them. Waiting at the end are Poseidon and the lost island of Lemuria.

The Sea of Time

  1. Sail down and right to the area where the screen turns white. On the right are the rocks of the Sea of Time: go in from the south side, between two brown rocks.
  1. The route:
    1. Go straight up to a volcano. Circle it: the current on the right stops. Go right.
    2. Head right and all the way up to another volcano. Circle it: the current above stops. Go up to a star-shaped rock.
    3. Go left to another volcano and stop the current below it. Then down and left to another one, which stops the current further down. You reach a crescent-moon rock.
    4. Go all the way down to another volcano and stop the current on the left. Head left to the end, then straight up to another volcano.
    5. Stop the current above it and keep going up to the next screen.
    6. Go right and up: a current drags you to Poseidon.
  1. Once he’s beaten, rocks close the way behind you. Head up out of the Sea of Time to reach Lemuria.

Lemuria

  1. You sail into some caves: go all the way up and right to the harbour, where you land. Walk right, up and left to a staircase blocked by a statue.
  1. Move the statue one step left: some guards come over and talk to you. Go in through the upper door.
  1. Climb the stairs on your right and keep going to more stairs leading up. At the top is a fountain, the Spring of Lemuria: climb the stairs beside it and Kraden joins the scene. Carry on to the palace door: the soldiers won’t let you in yet.
  1. Go back down to the house just up and left of the Spring. Tell the man inside you came with Piers: he’s Piers’s uncle. Piers learns that his mother has died and leaves the group for a while.
  1. The uncle sends you to Lunpa. Go to the house at the far right, whose door is broken. Lash the rope beside it, climb up and go in through the upper door. Take either of the staircases in the top corners down: Lunpa talks to you and heads off to the palace.
  2. Go back to the palace: now you can go in. Climb the stairs on the back wall and keep going up to a room full of people. Tell the guard you are Lord Felix: a long, important scene follows.
  1. When it ends, Lunpa raises a chest out of the floor: Grindstone (Grind crushes large brown rocks; only Felix can equip it).
  1. Leave Lemuria and sail back into the Sea of Time. Rocks block the way: Grind the one on the left, then keep left, crushing rocks and letting the currents carry you, until you reach the world map.

Lemuria’s hidden treasures

Rime

Tip: try , or