The Way to Daila
From the foot of Venus Lighthouse to the first village.
- 2 items to collect
- Djinni: Echo
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The adventure picks up right where *Golden Sun* ended, at Venus Lighthouse, with Jenna in control. Soon after, you take over as Felix, the hero of this game.
Venus Lighthouse
- You start with Jenna, Felix and Kraden. Felix runs off and you are left playing as Jenna (Kraden just tags along).
- Leave the lighthouse: take the door on the left of where you start.
- In the next room keep left until you see two doors and take the lower one. In the rooms that follow, always take the lowest door until you are outside.
- Outside, head down to some soldiers. After talking to them, go left: a monster blocks the path and you have to beat it.
- Keep left to Suhalla Gate. Climb the stairs, beat another monster and keep going left until you see a green vine at the bottom.
- Climb down it. To the right is a cave entrance: three monsters attack when you try to go in.
- Inside, take the stairs on the right down and go through the next door. Keep right: another monster, and a Psynergy Stone that refills your PP.
- Further right, a door at the bottom leads outside, next to a wrecked ship.
- Story scenes follow: Venus Lighthouse erupts, the piece of land you stand on — Idejima — breaks away and drifts out to sea, Felix and Sheba appear, and a huge wave crashes over the island.
Idejima
- You wake up controlling Felix. Talk to Jenna, Sheba and Kraden, who are lying unconscious, so they join the party.
- Head left for another scene, then carry on left and down to the first village, Daila.
Daila
- Buy some gear and items and rest at the inn.
- Leave by the south exit. Right outside you meet the first Djinni of the game, which explains how Djinn work: Echo.