Step 05

Yampi Desert

Stakes to Pound, a Djinni on a ledge and a scorpion under the sand.

  • 4 items to collect
  • Djinni: Blitz
  • Djinni: Spark
  • Boss: King Scorpion
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With Reveal in hand, it’s time for the Yampi Desert: wooden stakes you sink with Pound, a Djinni, and a scorpion under the sand that gives you the Scoop Psynergy.

The way to the desert

  1. From Air’s Rock, go back to Mikasalla. From there, head down and left to a bridge and cross it.
  1. Keep up and left to the sea, then all the way up and right between two rivers to the entrance of the Yampi Desert.

Yampi Desert

  1. From the entrance go right and take the first corridor down. Keep right, up and right to the next screen. At the top right there are some people: talk to them.
  1. Keep down and right to a screen with a wooden stake: Pound it and go up past it.
  1. Up there is another stake: don’t sink it. Keep right between two more stakes (leave those too) to another stake at the top (just below it you can see a Djinni on a high ledge).
  2. Pound that stake and go up. A little to the left there’s another stake against the wall: sink it and steps appear up to the ledge.
  3. Up top, go left by hopping over a stake, then down to another stake on your right. Hop over it to the ledge on the right, then hop across the stakes below to the lower-left ledge.
  4. Hop across the lower-right stake to the Djinni’s ledge and beat it: Blitz.
  1. Get down to the ground by the slide on the left of the ledge.
  2. Go to the top right of the Djinni’s ledge, sinking another stake in the way with Pound. Another slide drops you a level; keep right and down to the next screen.
  3. A Psynergy Stone and three stakes against the top wall: sink the middle one to reveal steps. Climb them and keep going up to the next screen.

The scorpion under the sand

  1. Something is moving under the sand. Pound the stake in the middle: the creature bumps into it, turns right, bursts out of the sand — it’s a scorpion — and flees to the next screen.
  1. Follow it right: another stake. You need to steer the scorpion up, by sinking the stake before it passes under it from right to left. If it just keeps circling, leave the screen and come back.
  1. Next screen, two stakes: sink the right one before the scorpion passes under it going down.
  2. The scorpion stops in a patch of sand at the top. As you walk over, you fall into a cave and have to fight it.
  1. When it falls you get the Scoop Gem. Equipped, it gives you Scoop for digging in the sand.
  2. To get out of the cave, cast Scoop on the circle on the floor: a jet of water shoots up and carries you.

Spark in Mikasalla

  1. With Scoop, go back to Mikasalla. In the bottom-left corner a sheep and a chicken wander around: Scoop the ground between the two animals and a staircase appears.
  2. Go down, head up and climb another staircase: you come out behind the inn. Climb up to the Mars Djinni, which joins without a fight: Spark.

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